Wiki

Gun mods

A mod is rolled, not fixed. Its rarity decides how many stats it has. The stats come from its socket's pool, and each one rolls a random tier. Socket mods into a weapon and their stats apply to the whole run.

Rarity and stat count

Common1 statUncommon2 statsRare3 statsLegendary4 statsMythic5 stats

A mod's name comes from its first two stats. The first stat's tier picks the prefix and the second stat's tier picks the suffix, as in Springy Gem of Wounding.

Stats by socket

Every tier rolls a value inside its range. Lower tiers are far more common, and the chance column shows how often each tier rolls with no luck.

Reticle

Crit Chance4 tiers
T1+0.8% to +1.5%50%
T2+1.5% to +2.3%27%
T3+2.3% to +3.0%15%
T4+3.0% to +3.8%8%
Crit Damage4 tiers
T1+4.0% to +8.0%50%
T2+8.0% to +12.0%27%
T3+12.0% to +16.0%15%
T4+16.0% to +20.0%8%
Range4 tiers
T1+2.0% to +4.0%50%
T2+4.0% to +6.0%27%
T3+6.0% to +8.0%15%
T4+8.0% to +10.0%8%
Luck4 tiers
T1+2.6% to +5.2%50%
T2+5.2% to +7.8%27%
T3+7.8% to +10.4%15%
T4+10.4% to +13.0%8%
First Strike4 tiers
T1+6.0% to +12.0%50%
T2+12.0% to +18.0%27%
T3+18.0% to +24.0%15%
T4+24.0% to +30.0%8%
Lucky Strike4 tiers
T1+0.3% to +0.6%50%
T2+0.6% to +0.9%27%
T3+0.9% to +1.2%15%
T4+1.2% to +1.5%8%
Bleed Chance4 tiers
T1+1.5% to +3.0%50%
T2+3.0% to +4.5%27%
T3+4.5% to +6.0%15%
T4+6.0% to +7.5%8%
Flat Damage4 tiers
T1+0.4 to +0.850%
T2+0.8 to +1.227%
T3+1.2 to +1.615%
T4+1.6 to +28%

Gem

Jump Height4 tiers
T1+2.5% to +5.0%50%
T2+5.0% to +7.5%27%
T3+7.5% to +10.0%15%
T4+10.0% to +12.5%8%
Damage4 tiers
T1+2.5% to +5.0%50%
T2+5.0% to +7.5%27%
T3+7.5% to +10.0%15%
T4+10.0% to +12.5%8%
Bonus XP Orb4 tiers
T1+2.0% to +4.0%50%
T2+4.0% to +6.0%27%
T3+6.0% to +8.0%15%
T4+8.0% to +10.0%8%
Difficulty4 tiers
T1+2.0% to +4.0%50%
T2+4.0% to +6.0%27%
T3+6.0% to +8.0%15%
T4+8.0% to +10.0%8%
XP Gain4 tiers
T1+1.3% to +2.5%50%
T2+2.5% to +3.8%27%
T3+3.8% to +5.0%15%
T4+5.0% to +6.3%8%
Gold Gain4 tiers
T1+1.8% to +3.5%50%
T2+3.5% to +5.3%27%
T3+5.3% to +7.0%15%
T4+7.0% to +8.8%8%
Crystal Gain4 tiers
T1+1.8% to +3.5%50%
T2+3.5% to +5.3%27%
T3+5.3% to +7.0%15%
T4+7.0% to +8.8%8%
Hit Zap4 tiers
T1+2.0% to +4.0%50%
T2+4.0% to +6.0%27%
T3+6.0% to +8.0%15%
T4+8.0% to +10.0%8%
Move Speed4 tiers
T1+2.0% to +4.0%50%
T2+4.0% to +6.0%27%
T3+6.0% to +8.0%15%
T4+8.0% to +10.0%8%
Perk Power4 tiers
T1+3.0% to +6.0%50%
T2+6.0% to +9.0%27%
T3+9.0% to +12.0%15%
T4+12.0% to +15.0%8%
Booster Power4 tiers
T1+3.0% to +6.0%50%
T2+6.0% to +9.0%27%
T3+9.0% to +12.0%15%
T4+12.0% to +15.0%8%

Stock

Attack Speed4 tiers
T1+1.5% to +3.0%50%
T2+3.0% to +4.5%27%
T3+4.5% to +6.0%15%
T4+6.0% to +7.5%8%
Max HP4 tiers
T1+8 to +1650%
T2+16 to +2427%
T3+24 to +3215%
T4+32 to +408%
Armor4 tiers
T1+1.9% to +3.8%50%
T2+3.8% to +5.7%27%
T3+5.7% to +7.6%15%
T4+7.6% to +9.5%8%
Lifesteal4 tiers
T1+0.4% to +0.8%50%
T2+0.8% to +1.2%27%
T3+1.2% to +1.6%15%
T4+1.6% to +2.0%8%
HP Regen4 tiers
T1+8 to +1650%
T2+16 to +2427%
T3+24 to +3215%
T4+32 to +408%
Evasion4 tiers
T1+0.8% to +1.5%50%
T2+1.5% to +2.3%27%
T3+2.3% to +3.0%15%
T4+3.0% to +3.8%8%
Damage Reduction4 tiers
T1+0.4 to +0.850%
T2+0.8 to +1.227%
T3+1.2 to +1.615%
T4+1.6 to +28%
Dash Cooldown4 tiers
T1-0.04s to -0.09s50%
T2-0.09s to -0.14s27%
T3-0.14s to -0.18s15%
T4-0.18s to -0.22s8%
Dash Distance4 tiers
T1+0.04 to +0.0950%
T2+0.09 to +0.1427%
T3+0.14 to +0.1815%
T4+0.18 to +0.228%
Extra Jump1 tier
T1+1100%
Dash Charge1 tier
T1+1100%

Crafting

Crafting in the hub spends crystals to change a mod you already own.

Randomize one stat
Swaps one stat for a different stat from the same pool, with a fresh tier.
5
Randomize stat tiers
Rerolls the tier and value of every stat on the mod.
15
Upgrade rarity Common to Uncommon
Raises the rarity one step and adds one new stat.
5
Upgrade rarity Uncommon to Rare
Raises the rarity one step and adds one new stat.
15
Upgrade rarity Rare to Legendary
Raises the rarity one step and adds one new stat.
25
Upgrade rarity Legendary to Mythic
Raises the rarity one step and adds one new stat.
35
Salvage
Breaks a mod down for crystals.
+1