Power Cell
+12% Damage
Wiki
+12% Damage
+30 Max HP
+6% Attack Speed
+8% XP Gain
+12% Gold Gain
+12% Move Speed
+35% Damage to enemies above 90% HP
Reduce incoming damage by 1 (min 1)
5% chance on hit to Bleed (1% max HP/s)
+3% Evasion
+6% Armor
+3% Crit Chance
+12% Attack Speed, -5% Damage
+25% Damage, -2% Attack Speed
+20% Jump Height
-0.2s Dash Cooldown
Crits have a 35% chance to heal 1 HP
Hits zap nearby enemies for 10% damage (2s cooldown)
20% chance for a bonus XP orb per kill
+50 Max HP, -2% Attack Speed
+5% Lifesteal, -1% Dodge
+10% Armor, -5% Crit Damage
+20% Damage per 100 Max HP
Crits have a 50% chance to zap nearby enemies for 50% damage
2% chance on hit to deal 4x damage
+45% Crit Damage
+45 Max HP, +45 HP Regen
+10% Armor, +4% Dodge
+1 choice on level-ups and boons
25% chance on hit to zip nearby enemies for 50% damage
Weapon upgrades are 50% stronger per level
Stat upgrades are 50% stronger
Crits have a 25% chance to deal +3x damage. +10% Crit Chance